Ufotable digs into the technical and artistic magic that propelled the film's generational battle between Tanjiro and Akaza.
You can smash through Terminator 2D: No Fate's story mode in less that the runtime of the movie, but that doesn't stop this side-scrolling action platformer from being a perfectly presented tribute to ...
Terminator 2D: No Fate — the new retro game that blends scenes from Terminator 2: Judgment Day with original scenarios and multiple endings — has been delayed for a third time, this time to December ...
3D computer animation is the go-to style for most studios making animated films today. However, traditional hand-drawn 2D animation once ruled over the industry and is sorely missed in the modern ...
Cosmic Dino has more than proven itself as a state-of-the-art animation house for stylish cartooning and eye-popping visuals. If the studio’s 3D CGI Bluey looks anything like the 2023 feature ...
GameSpot may get a commission from retail offers. Later this year, Bitmap Bureau is revisiting the classic sci-fi action film Terminator 2: Judgment Day with a throwback side-scrolling game, ...
Since 1994, Toon Boom Animation has developed software and services designed with professional artists and studios in mind. The Montreal-based company was an early leader in digital ink & paint ...
Forever ensnared in a love-fued between 1800s literature and modern gaming, Eman Fatima tries her best to appease both her hobbies by tapping away at her keyboard and writing about her favorite games ...
The Legend of Zelda series may be blowing minds with games like Breath of the Wild and Tears of the Kingdom, but its humble beginnings as a top-down 2D action adventure RPG are still widely beloved to ...
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Forbes contributors publish independent expert analyses and insights. A former tech executive covering AI, XR and The Metaverse for Forbes. Wonder Dynamics, the AI-driven animation, CGI, and VFX tech ...
Animation has come a long way since the days of Walt Disney. Not very long ago, creating high-quality animation would have required massive studio spaces, large teams, and loads of money. And while ...