Futuremark, the company behind the popular 3DMark and PCMark benchmarks that are widely used by reviewers (us included) and enthusiasts alike, has a released technology demo showcasing real-time ...
Over the past few years, there’s been a lot of discussion about the convergence of video games and visual effects. Both mediums tend to rely on the same – or similar – tools these days to generate cg ...
Graphics researcher Jorge Jimenez has cracked the problem of rendering what he calls "ultra realistic skin" in real-time with consumer-level computer and graphics hardware. It's a breakthrough made ...
At SIGGRAPH 2017 this week VFX reporter Mike Seymour has been interviewing researchers, veterans and technology companies inside a virtual reality environment created using Epic’s Unreal Engine, which ...
Compatible with 3ds Max, D5 Render is an advanced render engine for easy animation making and real-time rendering. It offers 3ds Max users an intuitive and visible visualization to efficiently ...
Video game graphics have been one of the main battlegrounds for both games and hardware producers since the industry began. The graphical jump from the 8-bit era to the 16-bit era, and then again in ...
According to Pixar, the average TS2 frame took about 6 hrs to render:<br><br>http://www.pixar.com/howwedoit/index.html<br><br>(click the lever until you get to frame ...
In brief: Real-time rendered 3D graphics have come a long way since the 80s, as we can see by Unity's "Enemies" tech demo. Besides the photorealistic human shown throughout the demonstration, it's ...
In the 1990s, the field of architectural design was transformed by the widespread adoption of computers and CAD programs. This revolution affected the entire design process from start to finish, ...
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