Robbie has been an avid gamer for well over 20 years. During that time, he's watched countless franchises rise and fall. He's a big RPG fan but dabbles in a little bit of everything. Writing about ...
In order to get Jon Swiss and Robin Swiss to appear as a random encounter in Starfield, you need to know how random encounters work. While you can’t technically target Jon Swiss as an encounter, ...
Erin Rice is a Contributor from the United States. She has a Master of Arts in Composition and Rhetoric and works as a professor and Academic Advisor. She has been writing about video games for a ...
Tiny Tina’s Wonderlands takes a lot of the common elements found in the Borderlands series but turns them on their heads to fit the fantasy setting of the in-fiction game Bunkers and Badasses. While ...
It wouldn’t be a proper Bethesda game without funny random encounters with NPCs, and Starfield doesn’t disappoint. The silly little moments which crop up as you travel through the star systems are a ...
Starfield's random encounters will sometimes take you through entire procedural mini-quests with multiple locations, characters, and storylines. In a new video from Bethesda, Starfield lead quest ...
The unexpected surprises that open-world games throw your way are one of the best parts of playing them. Random encounters ...
Random NPC encounters are plentiful in Kingdom Come: Deliverance 2. These are classed as longer interactions or conversations that have some kind of task/fight/or other request as a part of them. They ...
You can find me on Linkedin and read more of my content here! I write about grief support, video games, SEO, and other interesting things. I've been a writer since I could pick up a pen; I wrote ...
Baldur's Gate 3 is packed with all manner of dangerous encounters, but as you work your way through the lands of Faerûn, you'll slowly start to clear out its paths and leave yourself wandering through ...
Random encounters are some of the most frequently employed features in recent video games. These encounters — which occur at arbitrary points when exploring the game world — have their roots in early ...