Video games appeal to our desire to explore and interact with our environment, and adding real-world phenomena-such as fluid motion-allows game developers to create immersive and fun virtual worlds.
Up until now, NVIDIA's PhysX technology hasn't been used in games all that well. Even today, it's still just a technology demo, and a technology acquisition by NVIDIA, but they continue to keep their ...
ASCII art holds a place near and dear to our hearts. If you were fortunate enough to get started in computers before there was such a thing as a graphical user interface (GUI) then you remember ...
At GDC 2025, developer Pearl Abyss showcased Crimson Desert's in-house BlackSpace Engine, which is the Engine used in the upcoming open-world action-adventure game. Check out this Crimson Desert video ...
An experimental program using a 6 degree-of-freedom earthquake simulator at the University at Buffalo was executed to generate data for supporting validation of numerical models for seismic ...
Fujitsu Limited today announced that, based on its joint research with Tohoku University that began in 2012, the two have developed a 3D tsunami simulator that can replicate in fine detail the surge ...